Creating a GameManager that Handles Text with Unity
Tiempo de lectura: < 1 minuto Reading Time: < 1 minute Create an empty object. Name it “GameManager”. Add a script called “New Script”. Save it in the Scripts folder. DevCodeLightdevcodelight.com
Tiempo de lectura: < 1 minuto Reading Time: < 1 minute Create an empty object. Name it “GameManager”. Add a script called “New Script”. Save it in the Scripts folder. DevCodeLightdevcodelight.com
Tiempo de lectura: 2 minutos To do this, we will first design one of the windows where we create a button that, when pressed, will open an alert window of the selected type: information, caution, etc. Each window or class in IntelliJ must have its corresponding FXML, which is shown below: In this case, our main window will be devcodelight.fxml, … Read more
Tiempo de lectura: 2 minutos Reading time: 2 minutes We can convert an Android XML vector to SVG for use on the web. We have the following XML taken from the SVG repository with CC0 license: <vector android:height=”50dp” android:viewportHeight=”512″ android:viewportWidth=”512″ android:width=”50dp” xmlns:android=”http://schemas.android.com/apk/res/android”> <path android:fillColor=”#5D9BEB” android:pathData=”M0,256.006C0,397.402 114.606,512.004 255.996,512C397.394,512.004 512,397.402 512,256.006C512.009,114.61 397.394,0 255.996,0C114.606,0 0,114.614 0,256.006z”/> <path android:fillColor=”#4988DB” android:pathData=”M507.859,301.669l-0.604,-0.554c-0.114,-0.118 -0.163,-0.283 -0.286,-0.395c0,0 -147.972,-147.983 -148.095,-148.095l-97.389,-89.274c-2.378,-2.163 … Read more
Tiempo de lectura: 2 minutos Reading time: 2 minutes To do this, we will first design one of the windows where we create a button that, when pressed, will open another window with a different design. Each window or class in IntelliJ must have its corresponding FXML, as shown below: In this case, our main window will be “devcodelight.fxml”, where … Read more
Tiempo de lectura: 2 minutos Reading time: 3 minutes We begin by creating the design of the application window, where we need to add a TableView element. We give this element its own ID, in this case, I’ll call it “tablaAplicaciones”, resulting in the window looking like this: Next, in order to display the data in the table, we are … Read more
Tiempo de lectura: < 1 minuto Reading Time: < 1 minute In today’s article, I’m going to show you how to pass parameters between two Activities in Android using Java. We can pass all types of variables from one Activity to another, including objects. The first thing we need to do is create the intent to open a new Activity as … Read more
Tiempo de lectura: 2 minutos Reading time: 2 minutes First, we need to have a designed FXML FILE where we add a ListView element with its id. In this case, we call it “listaAplicaciones”. In the corresponding Java Class, we reference the created ListView and create an ArrayList with the data we want to display as follows: In order to … Read more
Tiempo de lectura: 2 minutos Reading time: 2 minutes Hello everyone, this time I’m going to explain how to load images from a URL into a RecyclerView in Android. If you don’t know how to create a RecyclerView, I recommend you visit the previous post on How to Create a RecyclerView in Android. Now, let’s get started. The first thing … Read more
Tiempo de lectura: 3 minutos Reading time: 3 minutes Hello everyone, this time I want to show you how to create a RecyclerView in Android. List created with RecyclerView A RecyclerView allows us to efficiently create a list interface in Android. This object can build a composite view of multiple elements given an input list or array. It also performs … Read more
Tiempo de lectura: 3 minutos Reading time: 3 minutes Many times we want to create an object that has an included view (referring to a layout). For example, a bottom menu that we want to display in all activities or a layer. In this tutorial, I’m going to show you how to create a reusable object for any project and … Read more