Tiempo de lectura: 5 minutos Today we are going to learn how we can set up Google Firebase in a Flutter project.
The first thing we need to do is create our Firebase project, for that we go to https://firebase.google.com/
And click on Go to Console :
Choose Add Project
Choose a name for the APP. We can choose whether we want to activate Google Analytics .
Wait for the project to be set up and click continue:
Now we install Firebase CLI: https://firebase.google.com/docs/cli?hl=es-419#setup_update_cli
We download the one we need according to the Operating System, in my case I use Windows:
Now, in Windows it has prevented me from installing it, we click that it is safe and let it run.
It will start installing:
Now it will ask us to authenticate with our Google account, we choose one and we’re done:
Once installed, we go to our project and use the following command:
dart pub global activate flutterfire_cli
We wait for it to configure.
We will see a Warning like this:
We have to add this Path it indicates, in the case of Windows, as follows:
Open the Start Menu:
Click on the Windows start button in the lower-left corner of your screen.
System Configuration:
Type “Environment Variables” and select Edit the system environment variables
Environment Variables:
In the window that opens, look for the option of “Environment Variables…”
Edit the PATH Variable:
In the “System Variables” section, look for the variable called “Path” and click on “Edit”.
Add the Path:
We look for the system variable called Path:
We click on edit and add the new one:
C:\Users\user\AppData\Local\Pub\Cache\bin
(which appears in the Warning that is shown on your screen). Change user with your username.
Save and Close:
Click on “OK” to close the editing window and then on “OK” again to close the “System Properties” window.
Close and Open Terminals Again:
Close any terminal you are using and open it again for the changes to take effect.
It’s also important to restart the machine for the settings to take effect.
On MAC:
export PATH="$PATH":"$HOME/.pub-cache/bin"
Now we add firebase_core
(https://pub.dev/packages/firebase_core )
flutter pub add firebase_core
And now we use the command to configure the project:
flutterfire configure
If we encounter the following error:
FirebaseCommandException: An error occured on the Firebase CLI when attempting to run a command.
COMMAND: firebase --version
ERROR: The FlutterFire CLI currently requires the official Firebase CLI to also be installed, see
https://firebase.google.com/docs/cli#install_the_firebase_cli
for how to install it.
We install the following:
npm install -g firebase-tools
*Remember to have nodejs installed: https://nodejs.org/en
And it will start configuring:
Now, we select the project we created earlier.
We choose the platforms that interest us:
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<img loading=”lazy” decoding=”async” width=”876″ height=”115″ src=”https://i0.wp.com/devcodelight.com/wp-content/uploads/2024/01/imagen-24.png?resize=876%2C115&ssl=1″ alt=”” class=”wp-image-7149″ srcset=”https://i0.wp.com/devcodelight.com/wp-content/uploads/2024/01/We choose the platforms that interest us:
In my case, I leave them as default.
And we wait for it to be configured.
Now, let’s move on to the code that will make the notifications work.
We create a class called FirebaseInitializer.dart
import 'package:firebase_core/firebase_core.dart';
import '../../firebase_options.dart';
class FirebaseInitializer {
static Future<void> initialize() async {
try {
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
print('Firebase initialized successfully');
} catch (e) {
print('Error initializing Firebase: $e');
}
}
}
Once created, we have to go to our main class and add:
void main() async {
await FirebaseInitializer.initialize();
}
This initializes Firebase in our app.
Si nos aparece el siguiente error:
FirebaseCommandException: Se produjo un error en la CLI de Firebase al intentar ejecutar un comando.
COMANDO: firebase --version
ERROR: La CLI de FlutterFire actualmente requiere que también esté instalada la CLI oficial de Firebase, consulta https://firebase.google.com/docs/cli#install_the_firebase_cli para obtener instrucciones sobre cómo instalarla.
Instalamos lo siguiente:
npm install -g firebase-tools
*Recuerda tener nodejs instalado: https://nodejs.org/en
Y ya empezará a configurarse:
Ahora, seleccionamos el proyecto que hemos creado anteriormente.
Elegimos las plataformas que nos interesen:
En mi caso las dejo por defecto.
Y esperamos a que se configure.
Ahora vamos con el código que hará que las notificaciones funcionen.
Creamos una clase llamada FirebaseInitializer.dart
import 'package:firebase_core/firebase_core.dart';
import '../../firebase_options.dart';
class FirebaseInitializer {
static Future<void> initialize() async {
try {
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
print('Firebase initialized successfully');
} catch (e) {
print('Error initializing Firebase: $e');
}
}
}
Una vez creada, tenemos que ir a nuestra clase principal y añadimos:
void main() async {
await FirebaseInitializer.initialize();
}
Con esto se inicializa Firebase en nuestra APP.
If we encounter the following error:
FirebaseCommandException: An error occurred on the Firebase CLI when attempting to run a command.
COMMAND: firebase --version
ERROR: The FlutterFire CLI currently requires the official Firebase CLI to also be installed, see https://firebase.google.com/docs/cli#install_the_firebase_cli for how to install it.
We install the following:
npm install -g firebase-tools
*Remember to have Node.js installed: https://nodejs.org/en
And it will start setting up:
Now, we select the project we created earlier.
We choose the platforms that interest us:
In my case, I leave them as default.
And we wait for it to be configured.
Now, let’s move on to the code that will make the notifications work.
We create a class called FirebaseInitializer.dart
import 'package:firebase_core/firebase_core.dart';
import '../../firebase_options.dart';
class FirebaseInitializer {
static Future<void> initialize() async {
try {
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
print('Firebase initialized successfully');
} catch (e) {
print('Error initializing Firebase: $e');
}
}
}
Once created, we have to go to our main class and add:
void main() async {
await FirebaseInitializer.initialize();
}
With this, Firebase is initialized in our app.
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