Fix error Attribute meta-data#com.google.android.gms.ads.DELAY_APP_MEASUREMENT_INIT@value with react-native-google-mobile-ads library in React Native and Expo

Tiempo de lectura: < 1 minuto[stderr] [stderr] Task :react-native-screens:parseDebugLocalResources Task :react-native-share:compileDebugLibraryResources Task :react-native-safe-area-context:generateDebugRFile Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0. You can use ‘–warning-mode all’ to show the individual deprecation warnings and determine if they come from your own scripts or plugins. See https://docs.gradle.org/7.5.1/userguide/command_line_interface.html#sec:command_line_warnings Execution optimizations have been disabled for 1 invalid unit(s) … Read more

Fixing error Could not find com.google.android:cameraview:1.0.0. for the expo-camera library in React Native and Expo.

Fixing error Could not find com.google.android:cameraview:1.0.0. for the expo-camera library in React Native and Expo.

Tiempo de lectura: < 1 minutoReading time: < 1 minute I bring you the solution for the error: Could not determine the dependencies of task ‘:app:compileDebugJavaWithJavac’. Could not resolve all task dependencies for configuration ‘:app:debugCompileClasspath’.Could not find com.google.android:cameraview:1.0.0.Required by:project :app > project :expo > project :expo-camera Run with the –stacktrace option to get the stack trace.Run with the –info or … Read more

Fix Define a valid SDK location with ANDROID_HOME error in React Native / Expo Android

Fix Define a valid SDK location with ANDROID_HOME error in React Native / Expo Android

Tiempo de lectura: < 1 minutoReading time: < 1 minutes Today I’m going to show you how to fix the error: A problem occurred evaluating project ‘:expo’. A problem occurred configuring project ‘:expo-modules-core’.Failed to notify project evaluation listener.SDK location not found. Define a valid SDK location with an ANDROID_HOME environment variable or by setting the sdk.dir path in your project’s ... Read more

Create Pipeline for Jenkins

Create Pipeline for Jenkins

Tiempo de lectura: 3 minutosReading time: 3 minutes Today I’m going to show you how to create a Pipeline for Jenkins. What is a Pipeline in Jenkins? A pipeline in Jenkins is a sequence of automated processes that are executed to build, test, and deploy a software project. A Jenkins pipeline is defined as a configuration file in the … Read more

Unit Testing in Java with JUnit 4

Unit Testing in Java with JUnit 4

Tiempo de lectura: 2 minutosReading time: 3 minutes Today, I’m going to show you how you can implement JUnit tests in Java with a simple example. The first thing you need to do is to start a Java project and create an example class called Multiplication: Now let’s create a simple function for multiplication: public class Multiplication { } … Read more

Adding JAVA_HOME in Ubuntu or Linux

Adding JAVA_HOME in Ubuntu or Linux

Tiempo de lectura: < 1 minutoReading time: < 1 minute Today I’m going to show you how to create the JAVA_HOME environment variable in Linux or Ubuntu: The first thing you need to do is to have JDK installed. Then, execute this command to find out where it is installed: jrunscript -e 'java.lang.System.out.println(java.lang.System.getProperty("java.home"));' Once located, add the environment variable using ... Read more

How to Create a Loader Button with HTML, CSS, and jQuery

Tiempo de lectura: 2 minutosReading time: 2 minutes Good afternoon! Today I bring you a very cool and interesting tutorial about an element you can use on your website. Let’s get started! A loader button is a functionality that allows users to know when a background task is being processed, such as a request to a server. In this … Read more

Install Jenkins on Ubuntu or Linux

Install Jenkins on Ubuntu or Linux

Tiempo de lectura: 2 minutosReading time: 2 minutes In this tutorial, I’m going to show you how to install Jenkins on Ubuntu or Linux: Jenkins is an open-source Continuous Integration and Delivery (CI/CD) system. It allows you to automate the build, testing, and deployment of software applications, making it easier to deliver new features and fixes faster and more … Read more

Applying responsive design to an HTML, CSS, Javascript website

Applying responsive design to an HTML, CSS, Javascript website

Tiempo de lectura: 2 minutosReading time: 2 minutes Adapting a website to be responsive is a process that involves designing and developing a website that adjusts to different screen sizes and devices, providing an optimal user experience across all of them. In order to adapt a website to be responsive, it is necessary to consider the following steps: Identify … Read more